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Text File  |  1998-01-13  |  277b  |  13 lines

  1. on exitFrame
  2.   repeat with t = 1 to 4
  3.     set the puppet of sprite(t*2+3) to TRUE
  4.     if rollOver(t*2+3) then
  5.       set the blend of sprite(t*2+3) to 100
  6.     else
  7.       set the blend of sprite(t*2+3) to 0
  8.     end if
  9.   end repeat
  10.   LoopSound
  11.   go to frame"LOOP"
  12. end
  13.